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- Destiny Patch 2.0 Notes
- Destiny 2 2.0.0 Patch Download Size Chart
- Destiny 2 2.0.0 Patch Download Size Mod
Game online terbaik pc 2018 windows 10. This is a Major Release with lots of changes, improvements and new features. For Details see udig-2.0.0 Milestone. Internally the package structure has changed from net.refractions.udig to org.locationtech.udig allowing developers to upgrade their plugins in anticipation of the 2.0 release. PlayStation 4 and Xbox One users should have at least 18 GB of free space to be able to download the update. For those who play the highly-popular game using last-generation consoles PlayStation 3 and Xbox 360, at least 20 GB of free space is needed in order to download the update. 'Destiny' Patch 2.0 is expected to roll out beginning Sept.
Destiny Patch 2.0 Notes
We provide a large number of different downloads for different platforms and purposes! The operating systems options should be self-evident.
Preview and Demo Releases
To see a list of the Milestone, Release Candidates or demo releases you can click here.
Types of Download
- Installers are double-click installers compiled and ready to be run by the end user.
- Zip Files are ready to just unzip and run the executable within.
- Source is best obtained through GitHub
Download Directory
You can directly view the complete contents of the download directory here.
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Destiny 2 2.0.0 Patch Download Size Chart
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Version 2.0.0
Destiny 2 2.0.0 Patch Download Size Mod
Installation
Download the package appropriate to your platform, unzip and run:
- Windows
- Linux
- Mac
- SDK for use as a target platform
Requirements : Java Runtime Environment 1.8
Download the package appropriate to your platform, unzip and run.
NOTE- MacOSX 32bit isn't supported anymore because Eclipse Platform doesn't support SWT for this platform anymore
- Java 10++ isn't supported yet
To get started with uDig:
- Help Menu provides a Quickstart and Guided Cheatsheet
About uDig 2.0.0
This is a Major Release with lots of changes, improvements and new features.
For Details see udig-2.0.0 Milestone
Internally the package structure has changed from net.refractions.udig
to org.locationtech.udig
allowing developers to upgrade their plugins in anticipation of the 2.0 release. 64 bit system download.
The 2.0 stable series is a stepping stone anticipating the migration to LocationTech and Eclipse E4 Platform.
SDK Features:
- Access to GeoTools 14.1 and ImageIO-Ext 1.1.12 libraries
- Project plugins, extension points and packages have been renamed to org.locationtech.udig
Changes
Bugfixes
#261 fix problem causing deadlock while copying features between the same shapefile layer
#258 Fix issue causing always full layer export of abstract geometry types
#253 fix NullPointerException during initial loading of ProjectExplorer
#251 fix issue with empty geom while addingEdges is called
#237 Map project file not deleted from file system fix locationtech [bug-168]
#235 Problem with Map restoration from file system when reopening udig
#234 IllegalStateException when closing udig while Map with MySQL layer is open
#229 minor fix for duplicate legend entries for color ramp rasters
#228 Features modification & copy/paste fails for shapefile layers
#215 Fixed resulting pdf page size format
#212 Fix for decimal CRSes
#211 fix NullPointerException if palette name not set
#210 Fixed OpenStyleEditorAction to select a more appropriate StyleEditorPage
#209 Fix broken DB2 plug-in
#207 [BUG-93] fixed Shapefile-Export for Scratch Layer
#204 [Bug 74] fixed concurrentModificationExceptions for Synchronized EList's
#202 call activators of tools only once
#193 fix invalid xml error msg on xml page when leaving page with no changes
#186 [UDIG-1897] avoid cast exception guessing a CRS
Features
#275 Upgrade Eclipse Oxygen improvement
#220 Preference Page added for WMSService
#203 update GeoTools to 14.1, GeoScript to 1.6.0, and dependencies
Improvements
#274 Improvements related to editing of features improvement
#262 Do not display passwords of GeoResources and Services in UI
#259 improve behavior of WMS Renderering for not displayed scales
#255 WellKnownMarkName text field length increase improvement
#247 enablement of layer move up/down actions in Layers View
#233 improve FeatureTypeEditor to provide fields for setting attributes restrictions feature
#232 improve discovery of all geometry types during when adding a Mysql Host layer improvement
#231 improve check for jdbc catalog IDs
#226 [pdf] remember export settings for pdf wizard page
#223 [i18n] updated Korean localization files synched from Transifex
#219 Improvements in scalebar and scaleDenom mapgraphics
#217 Improvements related to selection of feature(s) on map when modal tools are active
#216 improve handling of charset during import and export of shapefiles
#214 Fixes and minor improvements for Export Map to Image (pdf) wizard
#213 fixed workspace and configuration defaults for Windows environments (product)
#198 Lazy Initialization of Map to avoid using Display Thread
#196 Raster styles - interpolate color ranges
#185 [UDIG-1987] added optional oracle jdbc imports
Other
#272 remove upper bound restriction during import of com.google.common.base in MANIFEST.MF improvement
#270 splits style.advanced into raster and feature bundle improvement
#245 cleanup project.ui.editor properties
#238 Linux zip leaves a __MACOSX dir in /usr/lib
Today Bungie released a new hotfix update for Destiny 2 Beyond Light. We will have all the information about this patch on November 13.
Destiny 2 Update 2.03 is now available for download. The file size is around 160 MB, depending on the platform.
&nbps;
Destiny 2 Patch Notes 2.03 / 3.0.0.2
General
Service Stability
- Resolved an issue where Destiny 2 could crash when players interacted with the Vault in the Tower on Xbox consoles.
- Implementing backend changes to improve Destiny 2 service stability.
Rewards
- Adjusted Rose’s fire rate from 150 RPM to its intended 140 RPM.
- Players may once again equip this legendary hand cannon.
- Heir Apparent has been removed from the Monument to Lost Lights – Exotic Archive.
- Resolved an issue where Collectors Edition emblems were not being granted or appearing in collections properly.
Source: Bungie